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23 April 2024
 
  » arxiv » 1509.7919

 Article overview


Analysis of A Splitting Approach for the Parallel Solution of Linear Systems on GPU Cards
Ang Li ; Radu Serban ; Dan Negrut ;
Date 26 Sep 2015
AbstractWe discuss an approach for solving sparse or dense banded linear systems ${f A} {f x} = {f b}$ on a Graphics Processing Unit (GPU) card. The matrix ${f A} in {mathbb{R}}^{N imes N}$ is possibly nonsymmetric and moderately large; i.e., $10000 leq N leq 500000$. The ${it split and parallelize}$ (${ t SaP}$) approach seeks to partition the matrix ${f A}$ into diagonal sub-blocks ${f A}_i$, $i=1,ldots,P$, which are independently factored in parallel. The solution may choose to consider or to ignore the matrices that couple the diagonal sub-blocks ${f A}_i$. This approach, along with the Krylov subspace-based iterative method that it preconditions, are implemented in a solver called ${ t SaP::GPU}$, which is compared in terms of efficiency with three commonly used sparse direct solvers: ${ t PARDISO}$, ${ t SuperLU}$, and ${ t MUMPS}$. ${ t SaP::GPU}$, which runs entirely on the GPU except several stages involved in preliminary row-column permutations, is robust and compares well in terms of efficiency with the aforementioned direct solvers. In a comparison against Intel’s ${ t MKL}$, ${ t SaP::GPU}$ also fares well when used to solve dense banded systems that are close to being diagonally dominant. ${ t SaP::GPU}$ is publicly available and distributed as open source under a permissive BSD3 license.
Source arXiv, 1509.7919
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